Car Crash ~ 3ds max animation
Made with 3ds max. The car is modeled after the prototype of the Chrysler Crossfire. The animation was built as a test for the 'toy car' simulator in Reactor. Basically I built a course with deflectors and let physics define what happened next. I ran the simulation several times until the crash satisfied me. Next came the texturing, lighting, camera animation, particle effects and other cool stuff! The other cars in the scene came from TurboSquid. I modeled everything else.
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